Tag: EverQuest
Last month the admins of the Fires of Heaven discussion forums organized a long overdue EverQuest AMA (ask me anything) question and answer session for a handful of Daybreak Games …
Here we go again. Daybreak Games under the stewardship of EverQuest Executive Franchise Producer Holly Longdale has decided burrow deeper into the rabbit hole of identity politics with more Pride …
In theatre and film, there is a concept known as the Fourth Wall. Simply put, the Fourth Wall is an imaginary border that separates the setting of the play/film from …
In my last article, I discussed recent news about two top Daybreak Games developers named Holly Longdale and Luke Sigmund. Executive Producer of the EverQuest franchise Holly has been involved …
EverQuest fans rejoice! For the first time in years, there is finally a glimmer of hope for a worthy sequel to EverQuest and EverQuest 2. Ever since the cancellation of …
Last week my EverQuest guild disbanded. For over a year, I was a member of an EverQuest guild on the time-locked progression server called Agnarr. The guild was Imperium Deus. …
Is EverQuest and those who worked on the franchise cursed? I’m starting to think so. It seems no matter how hard those in charge of EverQuest try, they just can’t …
For many years I have been on a mission to unlock the elusive code that made EverQuest so great. There is no single equation that accurately explains the magic of …
Almost 6 years ago in 2010, I penned an article entitled the Are Chatless MMOs a Precursor to Console MMOs? It was during that fateful year that Blizzard designed to …
The MMORPG community has just experienced a week like no other. First, we learned the bad news that EverQuest Next was cancelled. Second, a fledgling company called Visionary Realms silenced …
This week Daybreak Games sent shock waves throughout the MMORPG industry as they announced that they had decided to cancel EverQuest Next. Here’s the most relevant part of Daybreak Games …
Long before MMORPGs became a homogenized cultural phenomenon thanks to World of Warcraft, pioneering virtual world players felt they were embarking on a journey in a genre that had no …