After 30 years of bullying people by shouting childish slogans, it seems the LGBTQ activist vanguard has adopted a new tactic. Now when they see any sign of opposition to their depraved lifestyle or any semblance of Christianity they resort to barking like rabid dogs.
It’s safe to say that the usual suspects — crazed transgenders — are behind this. These people in the video look like they are possessed by demons. See for yourself:
These people are incapable civility, debate and reason. We should pray for their deliverance from the bondage of the evil one.
Here’s another video
Or maybe they are auditioning for jobs in the video game industry. The industry is always on the lookout for more alphabet people. Blizzard is hiring!
Bonus Barking Video:
Here’s a video that Matt Walsh posted on Twitter of Biden supporters barking like dogs while trying to disrupt a peaceful Trump.
I’m sure you must have seen Wowhead at it again with the mods indulging in their censorious tendencies:
https://www.wowhead.com/news=318359/lgbtq-inclusivity-in-wow-shadowlands-the-techradar-interview
This was the original article it appears:
https://www.techradar.com/news/world-of-warcraft-shadowlands-will-begin-a-more-lgbtq-inclusive-future-for-the-game
The way things are going, you can’t blame Trump if martial law has to be declared in a place like California in the not too distant future.
On another note, I have been hearing rumours that the US Army is watering down their boot camp training process? This can’t be true can it?
Thanks for the heads up on all this news. The demonic LGBTQ agenda has no place in a high fantasy world like Azeroth.
Steve Danuser: We have a team that has a lot of different people with different viewpoints and backgrounds, so it’s important to us to tell stories that we care about, that reflect our concerns, and also make Azeroth a place that is representative of lots of different points of view, and very welcoming. Whatever your background is, there’s a place for you in this world.< This is a beginning for us. It’s not "well, we did that, and now we’re all done." We always think of more quests, more stories, more art to make and more systems to build. We’ll absolutely be thinking and looking for more ways to allow further representation in the future.
It’s not the role of game designers to make a fantasy virtual world welcoming. The world exists, take it or leave it. You come to a virtual world to be a part of the world. The world doesn’t conform to you, you conform to the world. The creators of EverQuest were 100% right when they said: “You’re in our world now.”
In reality “welcoming” is code for making your content appeal to LGBTQ people. I can’t believe how intellectually dishonest that Danuser is that he would try to justify the inclusion of identity politics in a MMORPG. This is a also a grave betrayal of the rich history of virtual worlds and RPGs from the time of board games like Dungeons & Dragons.
So let’s play the representation game: so Steve, tell me how white, Christian, conservative males are represented in Azeroth? Is there an advisory committe for those people or just only for LGBTQ people? I guess all people are equal but some are more equal than others.
It’s a shame that WoW Narrative dev Steve Danuser has sold his soul and allowed this to happen at Blizzard under his watch. I’m sure Curt Schilling is not happy with how his former employee and golden boy became woke. I am coming out with an article about him soon. Stay tuned.
It doesn’t surprise me that the Wowhead mods are censoring anyone that dares to question Blizzard’s pandering to the alphabet people. They’ve been promoting that filth for the last few years. MassivelyOverpowered and BlizzardWatch are just as bad and full of SJWs.
Trump put a stop to the Navy Seals that tried to sneak some “inclusive” language into the Seals motto. I’m sure he’ll put a stop to this rubbish in the military as he just put an end to critical race theory being peddled in all parts of gov’t and in any business that deals with gov’t contracts. Good for him!
I found another interview that the Wowhead article was partially based on:
https://warcraft.blizzplanet.com/blog/comments/shadowlands-event-server-interview-with-ion-hazzikostas
Ion Hazzikostas: But, walking around Stormwind, walking around other parts of the world, you will see guards and random civilians that have these looks as if they’ve been there all along. Because frankly I think we see this as correcting an oversight on our part, over the years. And just trying to improve representation more broadly. We are custodians of a fantasy universe and a world that we build and we don’t want to not do the right thing because we feel shackled to a decision that was made creatively in a different era that was fifteen plus years ago.
The human kingdom of Stormwind is not the bloody United Federation of Planets, it’s a race of white people based on medieval Europe which is Christian. That’s all part of the fantasy of playing a human in WoW. Similarly, part of the fantasy of playing a troll is a respectful homage to black people from Jamaica. Are they going to make white trolls now with British accents all in the name of representation and diversity?
There is this saying “You need to love yourself first before you can truly love others.” The same could be said for respect and being welcoming. Radical people don’t love themselves or anyone, this is also why their attempt to convert others usually fail so miserably. Misery begets misery.
Enter game design. At one point ideas and success didn’t come as they used to to Blizzard and other companies and too many people at Blizzard, Bioware etc. started “riding the pink pony” too hard. Suddenly Overwatch heroes had to be as diverse and deviant in any way possible, supposedly to be inclusive.
Steve Danuser apparently had to drink the Kool Aid to find another job. Working on one cancelled project after another and getting older in this industry probably left him little chance. Still sad to see how much effort is spent on inclusion in quest design. Something no gamer ever asked for. Now working on suitable quest narratives for the gaming gulag as the end of a designer career. Let’s see what you will say in your article. Yes, one always has a choice. He was quite unlucky to be always on a sinking ship, though.