Tag: MMO
This week I'm continuing with my journey back into the new Norrath of EverQuest 2. I've switched gears from my travels and experiences with the legacy content of Qeynos and …
A few days ago I wrote an article describing what a new player might find in their first 15 minutes in EverQuest2. As far as EQ2, I have no axe …
Lately the MMO world has been buzzing with interest about a new offering from NCSoft called Aion. I purchased the Collectors Edition in order to get access to the paid …
One of the first things I learned as a game designer is that the first 15 minutes of your video game is critical. It is during this brief window of …
We all come to MMOs and virtual worlds with grand expectations. For months before a MMO is released we experience the hype about how this time it will be different. …
For the past few months I’ve noticed a marked decrease in people chatting in Blizzard’s WoW. Of course I haven’t enjoyed general chat in WoW for many years now because …
Thankfully most of us live in a world where competition spurs on industries to make better products. In most cases this drive to succeed has the end result of giving …
At first I thought that it was just another entry from the slow MMO news day department but after thinking about it perhaps there are some deeper issues to consider. …
This week a well known MMO industry blogger and community manager Cuppycake posed a "controversial" question. Let me paraphrase: do game designers who blog know what the heck they …
I don't know much about dancing. In fact I'm a terrible dancer -- ask my wife. But here's the thing: I like to watch other people dance and so do …
Let me make a small confession. I find it somewhat troubling yet strangely fascinating that video games are largely popular because they provide people with a safe, sanitized and consequence …
It's been a good 5 years since the release of World of Warcraft -- the first MMO to focus on entirely on quests as the prime vehicle for it's gameplay …