Tag: WoW
Virtual world evangelist Richard Bartle has made the news yet again in the MMO blogosphere. Richard Bartle the grandfather of virtual worlds, recently posted a blog article about some concerns …
Blizzard has often bragged about the fact that their 11 million subscribers total more then some small countries. It stands to reason that would make Blizzard CEO Mike Morhaime the …
This Friday October the 10th hails the beginning of Blizzcon 2008. Typically that includes announcements about future WoW expansions. It got me to speculating about what Blizzard plans on doing …
A few nights ago while playing my paladin in the Wrath of the Lich King beta I overheard a conversation in General Chat in the Borean Tundra. There were two …
Lately there have been some good discussions in the blogosphere lamenting the erosion of one of the key facets of MMO's: grouping. I made a few comments on some of …
Steve "Moorgard" Danuser brought up a thought provoking point on his blog this week. He contends that MMO's focus on a certain type of demographic. He used the analogy of …
Today I read a very interesting thread on the official Blizzard forums about details about the quests for WoW's first hero class: the Deathknight. Orophino points out that in order …
For years, the WoW community has been one of the worst communities in MMO history. Players on the official Blizzard forums routinely indulge in sophomoric acts of flaming, personal attacks …
Lately I've started wondering about the validity of the selection process for the beta test of Blizzard's Wrath of the Lich King. In the Burning Crusade Blizzard admitted that players …
Once you progress to 25 person raids -- WoW becomes a virtual job. Many guilds start off as "casual, family style" guilds but soon end up becoming hardcore raiding guilds. …
It was in that moment that I made a value judgement about EverQuest2 as a whole. Instead of using the quality of the game play, the graphics, the quests as …
For a time WoW had both elements of right brain tribalism as it’s main underlying premise for being. Community driven game play was the cohesive element that made WoW really …