Tag: quests
The past paradoxically becomes clearer as time passes. Trends are very hard to pinpoint and define while they are incubating and growing. When you are personally experiencing a cultural movement …
I used to think there was something grand and noble about the idea of a quest, that is until MMORPG developers got their slimy hands on them. Quests have become …
The success of a virtual world is dependent on the ability of the developers to convincingly immerse the player in their world. Without a daily emphasis and reverence for mechanics, …
It's been an interesting journey for WoW's Lead World Designer Alex Afrasiabi. Almost 10 years ago he started out as the infamous guild leader of the Fires of Heaven an …
We all come to MMOs and virtual worlds with grand expectations. For months before a MMO is released we experience the hype about how this time it will be different. …
In every game and sport since the dawn of time, human participants have been their existential lifeblood. The test of skill, athletics, teamwork and stamina as participants go head …
It's been a good 5 years since the release of World of Warcraft -- the first MMO to focus on entirely on quests as the prime vehicle for it's gameplay …
Lately there have been some good discussions in the blogosphere lamenting the erosion of one of the key facets of MMO's: grouping. I made a few comments on some of …