Tag: game design
I used to think there was something grand and noble about the idea of a quest, that is until MMORPG developers got their slimy hands on them. Quests have become …
Many years ago when I first started to be seduced by the charms of EverQuest — the first fully realized 3D virtual world — I was overcome with a feeling …
Ever since watching the Silence of the Lambs movie I've been somewhat fascinated by a particular scene in the film where the character of Hannibal Lecter quotes Roman Emporer Marcus …
Now that Trion Worlds has lifted the NDA and I have a few hours of spare time during the Christmas holidays, I'd like to share some of my impressions of …
Think for just a moment, what would happen if we took the most classic sports and games of all time and asked two of today's most successful gaming companies Blizzard …
One of the first things I learned as a game designer is that the first 15 minutes of your video game is critical. It is during this brief window of …
For the past few months I’ve noticed a marked decrease in people chatting in Blizzard’s WoW. Of course I haven’t enjoyed general chat in WoW for many years now because …
The fact that Blizzard has refused to implement some form of player housing in WoW remains one of the most bizarre and perplexing decisions in the short history of MMOs …
At first I thought that it was just another entry from the slow MMO news day department but after thinking about it perhaps there are some deeper issues to consider. …
This week a well known MMO industry blogger and community manager Cuppycake posed a "controversial" question. Let me paraphrase: do game designers who blog know what the heck they …
I don't know much about dancing. In fact I'm a terrible dancer -- ask my wife. But here's the thing: I like to watch other people dance and so do …
By a simple process of deduction I'm going to attempt to predict the identity of the second WoW hero class. I have no special or inside knowledge but I will …