Recently Blizzard introduced the long-awaited Honor System into the <a href="http://www.worldofwarcraft.com/">World of Warcraft</a> MMORPG. The Honor System seems to be an attempt to motivate players into participating into an unending …
What is it about the concept of belief that captivates the imagination of the human race? I can recall many instances even in cinematic history that demonstrate belief. Alastair Sim’s …
Yesterday Blizzard introduced the long awaited Honor System to it’s World of Warcraft MMORPG. Needless to say this new dynamic has changed the entire character of the game for the …
Lately the dynamics of encounters in PVP games has intrigued me. Recently I had the priviledge of experiencing PVP first hand in the newest and most successful MMORPG: World of …
Today I read an interesting thread on the Vanguard: Saga of Heroes game design forums entitled “Increased XP based on time in zone”. The original poster had an idea to …
Hail and well met! Welcome to Wolfshead Online! This blog is about online gaming design and with particular focus on concepts such as virtual worlds, immersion and building community. Let …
Greetings all! Since I started lurking and finally posting to these boards I have come to realize that this board has some of most perceptive, intelligent posters I’ve ever seen …
I think it’s time to leave the EverQuest mentality behind. In the real world freedom is tempered by responsibility. No such paradigm exists in EQ as players are actually encouraged …