Category: Video Games
The Massively Multiplayer Online Role-Playing Game genre is not dead in 2025. It is something far worse: a patient on corporate life support, its vital signs—subscription numbers and quarterly earnings—masking …
We live in an age of instant outrage and shallow engagement. Complex ideas are reduced to slogans; history is flattened into moral fables. Nowhere is this intellectual decay more evident …
For twenty years, this site has chronicled the slow-motion suicide of the video game industry—its giants reduced to ghosts, their creative fire smothered by committee. The usual scapegoat, “wokeness,” has …
The numbers were a lie. The revolution was a scam. The “female gamer”—a demographic touted as the new, inclusive future of the industry—was never real. It was a phantom, a …
If you want to see the pure, unadulterated will of the MMO playerbase, ignore the glossy trailers for the next forgettable live-service sequel. Look to the shadows. Look to the …
Jeff Butler, former Lead Producer of EverQuest, has cancelled his original account—one of the oldest in existence—and walked away. He did not leave out of boredom. He left because the …
If you want to see what the total capture of games journalism looks like, you need look no further than the recent, fawning coverage of Daybreak Games’ legal victory over …
To understand the managerial capture of the video game industry, study one of its gatekeepers: Bryant Francis, Senior Editor at Game Developer (formerly Gamasutra). His career is not a résumé …
There is a single, devastating paradox at the heart of the modern corporate world, and the impending downfall of Turtle WoW exposes it completely: The relentless pursuit of ESG and …
On August 25, Blizzard sued Turtle-WoW, demanding nearly a billion dollars in statutory damages, domain seizure, wallet freezes, and a permanent injunction. This isn’t just another IP enforcement action. It’s …
Rachel Kowert and Linda Schlegel’s Gaming and Extremism markets itself as scholarship, but it functions as a taxpayer-funded panic pamphlet. Its real product isn’t knowledge—it’s fear. Funded by a $699,978 …
EverQuest isn’t dying — it’s being put down, and its owners know it. In an internal HR memo dated February 11, 2025 — leaked via Discord — the 25-year-old MMO …